
We throw a game industry star, website, book, company or
whatever catches our fancy under the glaring hot spotlight. Who melts in
the heat? And who emerges tan and glowing? In this issue we feature....
My
Fingers are Blistered and Bleeding: Writing for Games
By Steve Ince
I once read that Ernest Hemingway, when working on
For Whom the Bell Tolls, rewrote the final page
thirty-nine times. Such was his desire to capture
exactly the right finish to an important piece of work –
to give the reader the very best possible experience
when reading his book. Writing is not easy, even for the
Ernest Hemingways among us. Good writing – that
teasingly wicked and lofty ideal – can be increasingly
elusive the more a writer searches the infinite variety
of word combinations to find the one that will convey
his intention perfectly. When the pressure of looming
development deadlines is added to this, it becomes clear
that writing well for games is a monumental undertaking,
particularly when the sheer scale of a typical game
project is factored in...More
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