We throw a game industry star, website, book, company or whatever catches our fancy  under the glaring hot spotlight. Who melts in the heat? And who emerges tan and glowing? In this issue we feature....

My Fingers are Blistered and Bleeding: Writing for Games
By Steve Ince
I once read that Ernest Hemingway, when working on For Whom the Bell Tolls, rewrote the final page thirty-nine times. Such was his desire to capture exactly the right finish to an important piece of work – to give the reader the very best possible experience when reading his book. Writing is not easy, even for the Ernest Hemingways among us. Good writing – that teasingly wicked and lofty ideal – can be increasingly elusive the more a writer searches the infinite variety of word combinations to find the one that will convey his intention perfectly. When the pressure of looming development deadlines is added to this, it becomes clear that writing well for games is a monumental undertaking, particularly when the sheer scale of a typical game project is factored in...More

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