May 2003

Just who the heck is Jay you say? 

Q: I own the patent, copyright and trademark to a card game that has been played in casinos internationally for about six years. It is a head to head game without a house bank and is easily adaptable to interactive web play. My question is - where exactly do I fit in? The game is developed , played and protected. I just need it programmed by competent individuals who know programming for the gaming/gambling arena. Can you point me in the correct direction?

A: Your best opportunity at this point would be to contact some of the developers who have worked on similar projects in the past. Without a publisher on board immediately, you will be asked to finance the development of the game or at least a demo that can be sold to a publisher. I would start with a trip to Wal-Mart or Best Buy to look at the boxed product and see who developed the game. Best of luck to you!

Q: What were the three favorite games you've played in the last year and what made them the favorite?

A: My top three games this year would probably have to be NCAA 2003, Warlords Battlecry 2, and Tony Hawk Pro Skater 4. The same reasoning holds true for each of them, it's the replayability.  The games, or sessions, or battles are all quite short, but you can play them over and over for hours on end.  It never hurts to see the University of North Carolina win 6 straight national championships either.

Q: What are you looking forward to seeing at E3 this year?

A: This one's easy. Mario Kart: Double Dash! I bought the Gamecube when it first came out to prepare for this day ;)

Q: We are in the process of developing our first game for the international market and as yet are keeping our fingers crossed about whether or not any publisher will want to buy our game. Technology- wise we know we're at par with the rest, but what about our game story? What genre will attract the publisher the most? What kind of a game will they want? Will an action thriller be good enough, or will a flight simulator be a better choice? Is there any way to gauge the market?

A: There are very few ways to easily judge the market, the publisher opportunities for independent developers has changed very dramatically in the last six months alone. As this is your first game, I would recommend to play it safe for the time being. Don't try to go out and hit a home run at your first at bat unless you have the backing of a major publisher already. Stay away from the sports and racing genres as they are quite overcrowded at the moment and be sensitive to the prices publishers are paying for some games. At this point in time, new teams with no track record are going to have a tough time selling a seven figure budget to a publisher unless your entire team is quite experienced.


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Who is Jay?
Jay Powell is an agent at Octagon Entertainment, a full service agency catering to the needs of game developers, specializing in the creation of domestic and international opportunities for game financing and publishing and finding opportunities in other medias. Jay has arranged and negotiated numerous deals in Europe and North America for Octagon's clients. He has also proven a key evaluator of projects, having secured some of Octagon's most successful games. With gaming experience in excess of fifteen years, Jay's industry insight has been immensely beneficial to Octagon's clients and publishing partners. Jay's experience has allowed Octagon to create and maintain a property evaluation and acceptance methodology that exceeds the standards and expectations of the interactive industry. Now, Jay brings his knowledge and experience to you. 

 

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