Leading Developer showing incredible growth. Cutting edge technology and AAA
titles
Very competitive salary and full benefits.
THE JOB:
Research cutting-edge rendering techniques. Work with Programmers,
Technical Directors, Development Directors, QA Testers to game project
production staff.
Develop technical design specification, implementation and test plans.
Program core rendering engine components to required coding standards. Test,
debug and revise new or legacy engine systems. Profile,
performance-analysis, performance tuning. Provide mentorship to less senior
programmers and contribute innovative and original ideas towards all aspects
of game production and development.
The ideal candidate would have experience working in large cutting-edge
engine technology systems and the ability to design, plan and program
complex engine components, especially in the area of graphics. The candidate
must also exhibit excellent verbal and written communication skills, a high
level of understanding towards game technology production and an
adaptability to meet the needs of multiple projects utilizing common
technology. The candidate will also have:
DESIRED SKILLS
Experience in the design and implementation of cutting edge graphics
techniques, hardware and API's. Bachelor's degree or higher in Computer
Science, Computer Engineering or Software Engineering. 5+ years experience
in advance C++/OOP architecture design and implementation. 3+ years
experience in game programming
Experience in low-level programming especially in the area of graphics
hardware and shader/vector programming. Experience and a high level of
understanding in the field of advanced 3D mathematics and 3D graphics.
Demonstrated knowledge of good software engineering practices. Excellent
analytical and communication skills. Self-motivation and a passion for video
games. The desire to be a team player. Direct3D, OpenGL experience