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August 2003
A
CHAT WITH THE GAME CRITICS
GIGnews recruited Melanie Cambron,
known by most in the industry as The Game Recruiting
Goddess, to use her skills for the good of gamekind and
recruit some of the big names in the industry to give us
all valuable insight into what they do and how they do
it.In her
Interview with
the Goddess column, Melanie chats with some of the most well known developers
in the game industry.
Now, in this interview or, rather, in these interviews,
she turns the tables. She asked several of the
industry's most established game critics to share their thoughts on
games, and hopefully some insight for developers, by
answering the following 5 questions:
1) What's the
biggest improvement you've seen in game development over
the past year?
2) What still needs to be improved?
3)
What was the best "sleeper" game of the past year and
what made it stand out?
4) Who, in your opinion, are
consistently the best game developers and what makes
them so?
5) If you could give game developers 3 tips
that might help their games receive more
critical-acclaim, what would they be?
The participating reviewers provide an excellent
cross-section and their responses were thoughtful,
thorough, and whether you agree or disagree they
definitely make for some interesting reading.
Interview insights (in alphabetical order) from
Richard Aihoshi, Wagner James Au, Jim "Ripclaw" Broach,
Eric Butcher, Steven "Westlake" Carter, Victor Godinez,
Tricia "Kazi Wren" Harris, Dave "Fargo" Kosak, Phil
LaRose, and Chuck Osborn start here:
A Chat with the Game Critics >>>
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